
Era, Ora beyond the book
Interactive 3D world · exhibition
→Open to projects
ContactExperience Director
Narrative, worlds and immersive storytelling.
I design games, interactive environments and films — shaping the story, the look and the system underneath, from the first idea to the playable thing.
Index 02 — Practice
Concept, look, rules, story and build — the parts most projects split across a team, held together by one point of view.
The look, the rules and the feeling of a world — environments, characters and visual systems that hold together from the first frame to the last level.
Browser games, 3D environments and playable prototypes, designed and built end to end: mechanics, UI, pacing, and the reason to keep playing.
Scripts, treatments and story logic — and spatial narrative that turns environments into metaphors. IP adaptation across books, film and experiences.
Fifteen films across fiction, documentary, fashion and commercials, selected and awarded at more than fifty festivals.
Gen-AI as a production and prototyping system — images, video and interactive worlds that make ideas visible, testable and pitch-ready.
Trailer · full film on request
Trailer · full film on request
Trailer · full film on request
Trailer · full film on request
Trailer · full film on request
Google, Intrinsic (Alphabet), Nike, Mercedes-Benz, Amazon, Meta, Deutsche Bank, Procter & Gamble, Natuzzi Italia, Arper, Camera Nazionale della Moda Italiana, Cadbury UK, News UK, BeBikes
Open channel
Narrative, worlds and immersive experiences — from concept to prototype. Remote from Italy, or on site.
epoli.uk@gmail.com